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AI Insights · Timothy · July 2021

Top 5 2D Realistic Games Performance in Australia, Q2 2021

Discover the performance trends of the top 5 2D realistic games on a unified platform in Australia during Q2 2021. Learn about their weekly downloads, revenue, and active user metrics.

Top 5 2D Realistic Games Performance in Australia, Q2 2021

During the second quarter of 2021, the top 5 2D realistic games in Australia showed varied performance trends across downloads, revenue, and active users. Here is a detailed look at each game's performance based on Sensor Tower data.

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED saw a fluctuating revenue trend, starting at about $135K and peaking at approximately $155K in early April before declining to around $73K by the end of May. Downloads decreased steadily from around 3.1K to a low of 1.1K in late May, followed by a slight increase to 2.4K by the end of June. Active users showed a gradual decline from about 20.4K to 15.7K by the end of May, followed by a recovery to around 18.2K by the end of June.

Evony by TOP GAMES INC. experienced a relatively stable revenue trend, starting at around $96K and fluctuating between $72K and $104K throughout the quarter. Downloads fluctuated, starting at around 3.9K, dropping to 916 in mid-April, and then rising to approximately 10.7K by the end of June. Active users increased from about 13.8K to 21.8K by the end of the quarter, indicating growing user engagement.

Guns of Glory: Lost Island from FunPlus International AG had a moderately stable revenue trend, with figures hovering around $80K initially and ending at about $76K. Downloads showed a downward trend, beginning at around 3K and dropping to 769 by the end of June. Active users decreased from around 12.5K to 6.8K over the same period, reflecting a decline in user engagement.

WSOP Poker: Texas Holdem Game by Playtika LTD maintained a consistent revenue stream, with figures ranging from about $62K to $80K. Downloads remained relatively stable, fluctuating between 2.2K and 3.2K throughout the quarter. Active users also showed stability, with figures around 19.5K to 20.4K, indicating a loyal user base.

Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced a steady increase in revenue, starting at about $50K and peaking at approximately $77K by the end of May. Downloads, however, showed a declining trend, starting at around 3.7K and dropping to about 1.2K by mid-June, before slightly increasing to 2.2K by the end of the quarter. Active users saw a decline from around 8.7K to 7.5K over the same period.

For more detailed insights on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021